var status = -1;

function action(e, c, b) {
    status++;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.eventSKill(0);
            cm.setInGameDirectionMode(true, false, true);
            cm.inGameDirectionEvent_SetHideEffect(1);
            cm.inGameDirectionEvent_SetAdditionalEffectVisibleForInGameDirection();
            cm.fieldEffect_InsertCanvas(1, 255, 0, 0, 0, 0, 0);
            cm.inGameDirectionEvent_AskAnswerTime(1000);
            cm.curNodeEventEnd(true)
        } else {
            if (status === a++) {
                cm.inGameDirectionEvent_AskAnswerTime(3500);
                cm.effect_Text(["#fn黑体##fs20#艾……艾……"], [50, 2200, 4, -50, -50, 1, 4, 0, 0, 0])
            } else {
                if (status === a++) {
                    cm.inGameDirectionEvent_AskAnswerTime(3500);
                    cm.effect_Text(["#fn黑体##fs20#艾……艾特……"], [50, 2200, 4, -50, -50, 1, 4, 0, 0, 0])
                } else {
                    if (status === a++) {
                        cm.sendNormalTalk_Bottom("不知道你在说什么。我的名字是纳因。", 37, 2560008, false, true)
                    } else {
                        if (status === a++) {
                            cm.fieldEffect_InsertCanvas(1, 255, 0, 0, 0, 0, 0);
                            cm.inGameDirectionEvent_AskAnswerTime(500)
                        } else {
                            if (status === a++) {
                                cm.inGameDirectionEvent_AskAnswerTime(1500);
                                cm.effect_PlayMusic("Skill.img/101000200/Use")
                            } else {
                                if (status === a++) {
                                    var d = cm.getJob();
                                    if (Math.floor(d / 100) == 101) {
                                        cm.inGameDirectionEvent_SetHideEffect(0);
                                        cm.sendNormalTalk_Bottom("#face7#这……不是我吗？", 45, 1540421, false, true)
                                    } else {
                                        cm.dispose();
                                        cm.warp(307090001, 0, true)
                                    }
                                } else {
                                    if (status === a++) {
                                        cm.sendNormalTalk_Bottom("#face7#难道是发生在影子村的故事吗？", 45, 1540421, true, true)
                                    } else {
                                        if (status === a++) {
                                            cm.sendNormalTalk_Bottom("#face13#真有趣。", 45, 1540422, true, true)
                                        } else {
                                            if (status === a++) {
                                                cm.sendNormalTalk_Bottom("#face7#有什么我不知道的东西吗？", 45, 1540421, true, true)
                                            } else {
                                                if (status === a++) {
                                                    cm.sendNormalTalk_Bottom("#face13#先看看再说。", 45, 1540421, true, true)
                                                } else {
                                                    if (status === a++) {
                                                        cm.dispose();
                                                        cm.warp(307090001, 0, true)
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}

function start() {
    status = -1;
    action(1, 0, 0)
};